***
Gamecommunodramatica
Genre arguments rival in-game quests of princess dilemmas;
no one tires of slaying dragons on this open topic landscape.
The Hardcore flames the Elite as the Casual throws popcorn;
regular lurkers register innuendeous nicks to log-on.
Bug exploiters circumvent vanilla game rules,
modders recreate worlds, restoring desired balance.
1337 overpowered PKers test the limits of moderation,
otherworldly faces grimace as job classes are nerfed.
Pseudo-intellectuals battle the hyperanalogicious,
clarification of facts leads to arguments on definitions;
aggressive IAPs in freemiums, hidden DLCs on discs
-- signs of greed or necessary self-sustainability?
All it takes is a pirate to trololololol by to steal the show.
***
The poor word processor is screaming red squiggles. The prompt at dVerse pub (hosted by Anna this week) sounds so fun, I had to try. I had to go with something I am exremely familiar with, so I went with gamer community forum drama (Gamecommunodramatica). It pretty common for drama to happen when passionate arguments over game terms and rules, along with a lot of one-upmanship are going on. Before you know it, everyone is off-topic and throwing all sorts of analogies about to show what they mean. I chose to term "hyperanalogicious".
The following are commonly encountered gamer terms:
*vanilla game rules -- 'vanilla' in game terms refer to the game as it is shipped in original form, without expansions or add-ons, or player modifications.
*1337 -- is number code for "Elite", which means "of the top skilled".
*PK -- player kill; PKers are gamers on multiplayer games who make the choice to play offensively against other players. They may also be referred to as griefers.
*nerf -- weaken
*freemium -- a game that is free to download but one which you need to pay from within the game to make reasonable progress.
*IAP -- in app purchases, purchases made from within an application. This term is probably one that came up recently as mobile gaming gained popularity. Alternatively: in-game purchases.
*DLC -- downloadable content. Additional content such as character equipment or game levels may be downloaded after a game is bought but they are sometimes already included in the disc or in the install, just not accessible until you pay for them.
*trololololol -- imagine an internet troll laughing out loud as he runs through the room.
I have found a new appreciation for those who create words that are easy to understand even when first encountered.